Killing floor 2 gunslinger

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Stability (reload duration while crouching, diminution) Stability (crouch move speed, times faster) Stability (extra damage, while crouching) Ranger (stun power multiplier, only on headshots, become)

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Ranger (multiplier overrides effect of Ballistic Shock) Ranger (multiplier DOES NOT stack with Ballistic Shock) Marksman (weapon fire interval diminution) During ZED Time, your head shots with perk weapons will stun any ZED.Īctual Stats Always Prepared (extra grenades)Īlways Prepared (extra maximum spare ammo)Īssassin (ZED Time chance, on head shots) During ZED Time, increase head shot damage with perk weapons 35%.Īny head shots with perk weapons have a 5% chance to trigger ZED Time. Any head shots with perk weapons have a 5% chance to trigger ZED Time.